package org.mebusw.lostcities;

import org.mebusw.game.IPlayerState;

public abstract class PlayerState implements IPlayerState {
	public static final int TAKING = 2;
	public static final int PLAYING = 3;

    
	public String toString(int state) {
		switch (state) {
		case WAITING:
			return "Waiting";
		case TAKING:
			return "Taking";
		case PLAYING:
			return "Playing";
		case GAMEOVER:
			return "Game Over";
		default:
			return "Unknown State";
		}
	}

}
